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WCW vs. nWo: World Tour : ウィキペディア英語版
WCW vs. nWo: World Tour

''WCW vs nWo: World Tour'' is a professional wrestling video game released in 1997 for the Nintendo 64 game console. Released at the peak of World Championship Wrestling's dominance in the Monday Night Wars, ''World Tour'' was THQ's first foray into the N64 wrestling scene and is a semi sequel to the lesser known ''WCW vs. The World'' for the PlayStation. It is considered the American counterpart to Japan's ''Virtual Pro Wrestling 64'' and is the second best-selling wrestling game for the N64 console.〔
Asmik Ace Entertainment and AKI approached the title by producing a wrestling game similar to Puroresu and fighting games. The resulting game was well received for its tight construction and ease of play, especially compared to Acclaim's comparatively more difficult and convoluted game, ''WWF War Zone''. In fact, the playing style of ''World Tour'', namely its revolutionary "grappling system," set a standard for pro wrestling video games to be expanded in future THQ titles for many years following.〔McLaughlin, Rus (IGN Presents the History of Wrestling Games ) IGN (November 12, 2008). Retrieved on 2-03-11.〕
''World Tour'' served as a strong foundation for future THQ wrestling games. Its sequel, ''WCW/nWo Revenge'', would built upon the engine tremendously by introducing ring entrances, improved graphics, more arenas, more signature moves, actual WCW championships, attire modification, and other improvements.
==Gameplay==
''World Tour'' introduced Asmik/AKI's critically acclaimed grappling system, in which all moves are started by holds. Choosing to either tap or hold the A button will subsequently produce either "weak" or "strong" results once the move is performed, while a similar system is used for strikes. Wrestlers can also perform their signature taunts to help elevate their Spirit gauge and perform "Special" front and rear finishing moves when their gauge peaks.
In addition to single, tag team, handicap, and battle royal, match modes not seen in future releases include a WCW versus nWo tournament, round-robin tournament, and league tournaments more familiar to Japanese wrestling. Unlike today's wrestling games, ''World Tour'' features no create-a-wrestler mode, story mode, or ring entrances and has a limited amount of actual WCW wrestlers. It also makes no reference to championship belts and, upon the successful completion of a tournament, shows an illustration of a fist raising a gold trophy. A championship belt creation feature was touted prior to the game's release, but this was ultimately scrapped.〔
Other features were apparently carried over from the style of the game's Japanese counterpart. This includes the enabling of bleeding despite the practice being forbidden on WCW television due to its more family-friendly presentation. Foreign objects can be retrieved from the audience and used outside the ring. Weapons include a steel chair, half a wooden folding table, a black baseball bat, and a barbed wire bat, the latter not being characteristic of WCW programming but rather Japanese hardcore wrestling.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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